Small groups draw question cards and take turns answering - 'Tell me about a risk you took' or 'What's your hidden talent?' Gives structure to conversations so they naturally go deeper.
6-30 people
10-15 minutes
Easy
Prepare 20-50 question cards with interesting prompts. Write one question per card or use pre-made sets
Divide people into small groups of 3-5. Give each group a stack of cards face-down
Each person takes turns drawing a card and answering the question. No pressure to share if they're uncomfortable
After someone answers, others in the group can ask follow-up questions or share their own similar experiences
Continue for 10-15 minutes or until energy starts to fade. Groups can draw as many cards as time allows
Conversation Starters replaces awkward small talk with meaningful exchange through the power of good questions. Divide into small groups, give each a stack of question cards, and watch conversations transform. Structure creates safety that free-form chatting can’t provide.
When everyone knows questions are coming and turns rotate, anxiety about what to say disappears. Someone draws a card: “Tell me about a risk you took. ” Suddenly the group is hearing about career changes, travel adventures, relationship leaps.
The next card asks about hidden talents, and a quiet colleague reveals they play competitive chess. Good questions do the heavy lifting—they give permission to share things people rarely discuss in polite conversation. Keep groups small enough that everyone speaks.
Deep conversations in new groups, moving beyond small talk, team bonding, revealing personality and values, creating psychological safety A friendly ice breaker game for teams and groups.
Mix question types: fun ('What's your hidden talent?'), reflective ('What's a risk you took?'), values-based ('What matters most to you?')
Avoid yes/no questions. Use 'Tell me about a time...' or 'What's your opinion on...'
Create a 'pass' rule so no one feels forced to answer something too personal
Keep groups small - 3-5 people max. Larger groups make people less likely to open up
For remote teams, use a random number generator or digital card deck in breakout rooms
Speed round: Set 2-minute timer per card, rapid-fire answers, keeps momentum
Agree/disagree: Cards have opinion statements, people share where they stand and why
Story version: Questions specifically ask for stories, not just facts ('Tell about a time you failed')
This or that: Each card has two choices, people pick and explain why
Interview your partner for a few minutes, then introduce them to the group. Takes pressure off shy people since they're talking about someone else, not themselves.
Line up by height, birthday, or name without talking at all. Shows who naturally leads and forces creative nonverbal communication.
One team studies the other, turns around, and the other team makes small changes like rolling up sleeves or swapping positions. Tests how observant people really are.
Pick colored candies where each color means a different sharing topic - red is favorite memory, blue is hidden talent. Makes sharing feel playful instead of forced.
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