One player sits facing away from the screen while their team describes the word shown without using forbidden terms. Combines competition with teamwork to get everyone energized and focused.
10-30 people
15-20 minutes
Easy
Split into two teams. One person from each team sits in the 'hot seat' facing away from the screen
Display a word on the screen. The team describes it without using forbidden words
Set a timer (usually 30-60 seconds per word). Team scores a point when their player guesses correctly
Rotate who's in the hot seat. Keep score. First team to X points wins
Teacher tip: Keep a pre-made hot seat slide deck ready for emergency activities
Pure energy. Two teams compete to describe words while one teammate sits with their back to the screen guessing. The timer adds pressure, the competition brings focus, and you barely have to do anything except keep score.
Works great for vocabulary review or just burning off energy. Digital slides required.
High-energy icebreakers, vocabulary practice, review games, building team collaboration, filling unexpected free time
Competition + teamwork = instant engagement. This one never fails
Use it for fun (random words) or learning (vocabulary, historical figures, science terms)
Have a pre-made deck ready. This is your emergency 'class just ended early' activity
Encourage creative descriptions - no acting out unless you allow it
Adjust time based on difficulty: easy words get 30 seconds, hard ones get 60
Literature mode: Characters, plot points, themes from your current book
History mode: Historical figures, events, time periods
Science mode: Elements, processes, scientific terms
Pop culture mode: Movies, songs, celebrities for connection building
No words allowed: Teams can only use sounds and gestures
Line up by height, birthday, or name without talking at all. Shows who naturally leads and forces creative nonverbal communication.
One team studies the other, turns around, and the other team makes small changes like rolling up sleeves or swapping positions. Tests how observant people really are.
Small groups draw question cards and take turns answering - 'Tell me about a risk you took' or 'What's your hidden talent?' Gives structure to conversations so they naturally go deeper.
Play music while students walk around, then call out a number and they scramble to form groups of that size. Gets energy up and randomly mixes people who wouldn't normally interact.
Break the ice and foster closer relationships with our curated games.
Games